VFX BREAKDOWN : THE BIRTH OF BOXING (2016)

Following on from the teaser trailer for the short film Birth of Boxing, comes the breakdown of the 1 vfx shot in the film.

The biggest challenge was the short turnaround in between receiving the original plates and completion ready for the Cannes viewing.  We had 10 days.  All the crew were already working on other major studio projects so worked in their spare time in the evenings and weekend to get […]


SHORT FILM TEASER : THE BIRTH OF BOXING (2016)

In early October 2015, I got handed a script for a new feature film called Prizefighter, written by Matt Hookings.

Matt and I have been working together since my first short film Pollen and this was his new feature film.

After some discussion, it was decided to make a 9 minute standalone short film with a budget of £25k, called Birth of Boxing. This would then be taken to Cannes to gauge the reaction for this […]

SHOWREEL 2016 : VISUAL EFFECTS

Showcasing technical visual effects work from 2011-2016.

This includes Matchmove Supervising, Onset VFX Camera Supervising, Photogrammetry, Roto, RotoAnim, Intergrated Mocap and Animation, Modelling in Maya, Texturing, UV layout in Headus, Projections in Mari, Lighting, Lookdev/Rendering in Maya/Arnold and Compositing in Nuke.

JUMP ROPE ANIM TEST : UNKNOWN SOLDIER (WIP)

This is the first animation test for my new short film, ‘The Unknown Soldier’.

I used some stock mo-cap of a skipping rope cycle, and after a bit of cleanup with the feet contacting the floor I parented the rope handles to the hands and then hand animated the rope rotating around the body.

Lighting was added using the hdri, a directional light from the main window and 3 point lights to […]

SOLDIER MOCAP ANIM TEST : UNKNOWN SOLDIER (WIP)

I downloaded some stock mocap of various actions and then attached it to the model to test and see how the character would react.

There was a lot of cleanup for some of the test shots I want to use but overall it was great to see it working and it was better than I could ever do myself as an animator.

The character rig was the only discipline I didn’t do.  This […]

VFX BREAKDOWN : GIRAFFE

A quick breakdown for the giraffe scene.

Disciplines: Modelling – Lighting – Texturing, UV Layout – Rendering – Compositing.

Software: Maya, Mari, Headus UV,  Arnold Renderer, Photoshop, Nuke.

The backplate was shot using a Canon 550d.

 

Giraffe vfx final

FINAL IMAGE : GIRAFFE

Disciplines: Modelling – Lighting – Texturing, UV Layout – Rendering – Compositing.

Software: Maya, Mari, Headus UV,  Arnold Renderer, Photoshop, Nuke.

The backplate was shot using a Canon 550d.

Click on the image above to maximise it.

Sunset on Karkai Mountain

SUNSET ON KARAKI MOUNTAIN : CLIMBING IN INDIA

I do a lot of panoramic photography but I wanted to try producing a panoramic HDR image so I could control the background and foreground exposures without losing any detail.  A 2 day camping trip around the stunning hills of Karkai Mountain in India was the perfect setting to attempt this for the first time.

I took 4 photos with 9 bracketed exposures [-4 -3 -2 -1 0 +1 +2 +3 +4].  A total of 36 images!

Each set […]