JUMP ROPE ANIM TEST : UNKNOWN SOLDIER (WIP)

This is the first animation test for a potential new short film, ‘The Unknown Soldier’.

I used some stock mo-cap of a skipping rope cycle, and after a bit of cleanup with the feet contacting the floor I parented the rope handles to the hands and then hand animated the rope rotating around the body.

Lighting was added using the hdri, a directional light from the main window and 3 point lights […]

Nuke Test 01 Final Edit V02
Nuke Test 01 Final Edit V02

SOLDIER NUKE TEST 01 : UNKNOWN SOLDIER (WIP)

This is the first test render from Nuke and it’s already looking great with very little additional compositing.

Rendered from Maya using Arnold Renderer.  Composited in Nuke.

Click on the image above to maximise it.

SOLDIER MOCAP ANIM TEST : UNKNOWN SOLDIER (WIP)

I downloaded some stock mocap of various actions and then attached it to the model to test and see how the character would react.

There was a lot of cleanup for some of the test shots I want to use but overall it was great to see it working and it was better than I could ever do myself as an animator.

The character rig was the only discipline I didn’t do.  This […]

VFX BREAKDOWN : GIRAFFE

A quick breakdown for the giraffe scene.

Disciplines: Modelling – Lighting – Texturing, UV Layout – Rendering – Compositing.

Software: Maya, Mari, Headus UV,  Arnold Renderer, Photoshop, Nuke.

The backplate was shot using a Canon 550d.

Giraffe Final
Giraffe Final

FINAL IMAGE : GIRAFFE

Disciplines: Modelling – Lighting – Texturing, UV Layout – Rendering – Compositing.

Software: Maya, Mari, Headus UV,  Arnold Renderer, Photoshop, Nuke.

The backplate was shot using a Canon 550d.

Click on the image above to maximise it.

DAY OF THE DEAD : SPECTRE (BOND 24) (2015)

During my stay at ILM, I used their in-house specific Camera and Lighting pipeline while working on Spectre, the latest Bond film.

I produced vfx cameras, layout and lighting for the intro ‘Day of the Dead’ Sequence.

Above is a short video from the bond onset team discussing their experience in Mexico.

There is no video vfx breakdown from ILM for the sequence so click here for a link to an interview with the VFX Supervisor […]

FALCON FIGHT : ANT-MAN (2015)

While at ILM London, I produced Cameras and Layout using their in-house software, Zeno, for the fight sequence between Falcon and Ant-Man.

There is no video vfx breakdown from ILM so above is a TV spot trailer featuring the 2 characters.

Click here for a more indepth look at all the vfx produced on Ant-Man, by all the vfx vendors courtesy of FXGuide.

1ST DIRECTED SHORT FILM : POLLEN (2015)

‘Everyone asks questions. Few sacrifice everything for the answers.’

Two people trapped in an Orwellian world find a symbol of hope that the authorities will do anything to keep secret.

Based on the book ‘Pollen’ by A.D Lamb, I wanted to introduce and get the audience to ask questions about the tense world, themes and characters in this ‘proof of concept’ short film.

After reading the book, I quickly put together a script […]

BEHIND THE SCENES : KINGSMAN: SECRET SERVICE (2015)

Working as the Matchmove/Body Track/Layout Supervisor at Prime Focus I led a team to produce over 200 cameras/layout and body track animation shots for Kingsman: The Secret Service including the Church fight, the end sequence tunnel fight and the space balloon sequence.

Above is a short behind the scenes video from Yahoo! about that crazy church scene.

Find out more about all the vfx shots that Prime Focus produced at: http://cinefex.com/blog/kingsman/